Chose any number of particles between 10000 and 1 million. Optimized for quad core CPUs, on mid end devices you can get over 10 FPS with 1 million particles on screen. You can move them with your fingers (the brush size is pressure sensitive, if your device supports it), and/or you can set attractors that will attract or repulse the particles. You can set up as many attractors as you want, so long as the number is under 50.
You can also use pinch to zoom (in and out) and shake the phone on two axis to scatter the particles.
To get to the main menu, just press the "back" button.
The entire program is written in C, using SDL2, so it is quite fast. If there is enough interest, I will also provide a desktop version and I'll add new features.
The reading storage permission is needed by SDL2 in order to be able to load/save the configuration.
</div> <div jsname="WJz9Hc" style="display:none">选择10000和100之间的任意数字颗粒。优化的四核处理器,在中端的设备,你可以得到超过10 FPS有100万的粒子在屏幕上。您可以将它们与你的手指(画笔的大小是压感,如果你的设备支持),和/或可以设置吸引,这将吸引或排斥的颗粒。您可以设置尽可能多的吸引,只要你想,只要数量是低于50。
您还可以使用捏来放大(输入和输出),并摇动手机上的两个轴散射粒子。
要进入主菜单,只要按下“返回”按钮。
整个程序是用C语言编写,采用SDL2,所以它是相当快的。如果有足够的兴趣,我也将提供一个桌面版本,我会添加新的功能。
读出存储的权限是为了能够加载/保存配置所需SDL2。</div> <div class="show-more-end">